Files
hrynco-kswitcher/src/screenshot.h
T

55 lines
2.7 KiB
C++

#pragma once
#include "platform.h"
namespace ks
{
enum class LineStyle { Solid, Dotted, Dashed, DashDot };
enum class LineEnds { End, Start, Both, None };
enum class ScreenshotShape { None, Rectangle, Circle, Ellipse };
struct ScreenshotOffset { double x, y; };
struct ScreenshotMark {
POINT from, to; int number; int radius = 15; int thickness = 3;
int fromNumber = 0, toNumber = 0;
std::vector<POINT> points;
COLORREF color = RGB(225,42,50);
bool freehand = false;
LineStyle style = LineStyle::Solid;
LineEnds ends = LineEnds::End;
ScreenshotShape shape = ScreenshotShape::None;
std::wstring text, fontName=L"Segoe UI";
int fontSize=24, fontWeight=FW_NORMAL;
bool fontItalic=false;
double rotation=0;
std::wstring label;
ScreenshotOffset labelOffset{0,-24}; // Along the line and perpendicular to it, in image pixels.
bool labelRotationManual=false;
bool isText() const { return !text.empty(); }
bool isHighlight() const { return !points.empty() && !freehand; }
bool isLine() const { return !number && !isText() && !isHighlight() && shape==ScreenshotShape::None; }
};
class ScreenshotHistory {
std::deque<std::vector<ScreenshotMark>> past, future;
public:
void remember(const std::vector<ScreenshotMark> &);
bool undo(std::vector<ScreenshotMark> &);
bool redo(std::vector<ScreenshotMark> &);
bool canUndo() const { return !past.empty(); }
bool canRedo() const { return !future.empty(); }
};
void resolveScreenshotLinks(std::vector<ScreenshotMark> &);
void linkScreenshotEndpoint(ScreenshotMark &, bool start, POINT drop,
const std::vector<ScreenshotMark> &, double tolerance);
enum class MarkPart { None, Body, Start, End, Radius, Thickness, Rotation, Label };
POINT screenshotThicknessHandle(const ScreenshotMark &, double clearance = 16);
ScreenshotMark cloneScreenshotMark(const ScreenshotMark &, const std::vector<ScreenshotMark> &, int width, int height);
int nextScreenshotNumber(const std::vector<ScreenshotMark> &);
MarkPart hitScreenshotMark(const ScreenshotMark &, POINT, double tolerance);
ScreenshotMark dragScreenshotMark(const ScreenshotMark &, MarkPart, POINT origin, POINT position,
int width, int height, bool snapRotation=false);
POINT constrainScreenshotShape(ScreenshotShape, POINT anchor, POINT position, int width, int height);
RECT screenshotTextBounds(const ScreenshotMark &);
POINT screenshotTextRotationHandle(const ScreenshotMark &, double clearance=24);
ScreenshotMark screenshotArrowLabel(const ScreenshotMark &);
// Render at source resolution; never reads or writes the system clipboard.
Clip screenshotClip(HDC source, int width, int height, const std::vector<ScreenshotMark> &marks);
}